﻿namespace TeamRobin.BattleCity.Core.Entities.Tanks
{
	internal interface ITank : IEntity
	{
		void Fire();
        int Lives { get; set; }
        int Health { get; set; }
        int MaxProjectiles { get; set; }
        int ProjectileSpeed { get; set; }
		TankRank Type { get; set; }

		event FireEventHandler FireEvent;
	}
}